The map below shows all the invading realms and their boundaries. Feel free to print it out for your use.
Torg 2000 is set on the world of Terra. Each of the invading realms has come over on their own bridge and set up their realms through the use of stelae. The stelae-bounded areas are shown on the map as triangles of red. For instance, the realm of Texarkana is located in the central United States, and is depicted as a series of stelae boundaries.
You will notice three realms use a circular format instead of the traditional triangular stelae areas: Tharkold, the Living Land, and Nippon Tech have all had to resort to a newer, cruder method of imposing their reality since they lost their Darkness Devices (see history.)
More detailed maps depicting each individual realm are to follow, as well as a system of clicking on the individual realms' boundaries to learn more about them. For now, to access each realm's detailed information page, please click on one of the links below.
Aysle, the realm at war.
Core Earth, the new threat.
The Living Land, the world of the primal beast.
The New World, the world of the Spanish Main.
The Nile Empire, the pharoahs have returned!
Nippon Tech, intrigue and technoculture in Japan.
Orrorsh, the world of terror.
The Spiritworld, magic and the supernatural in China.
Terra, the world of pulp adventure.
Texarkana, the realm of gunslingers and the old west.
Tharkold, a realm of the technodemons.
The Wasteland, post-holocaust survival in a dying world.
The Space Gods, the space gods.
The Cyberpapacy, the world of technology and religion.
Return to the Torg 2000 web page.